The Figma prototype challenge: 15 tips in 15 days | Figma Blog (opens in new tab)
The Figma prototype challenge is a 15-day learning series designed to help designers move from basic prototyping to advanced, high-fidelity interactions. It emphasizes experimentation, user testing, developer handoff, and critique, using Figma’s newer features—especially Smart Animate and interactive components—to create more realistic prototypes with less wiring.
Building a Foundation with Smart Animate
- Smart Animate creates animated transitions between screens by matching layers with the same names.
- It can be combined with preset transitions such as slide and push.
- Matching layers with Smart Animate is useful for interfaces such as tab navigation.
- Preserving consistent layer names between screens is essential for the animation to work correctly.
Creating Reusable Interactive Components
- Interactive components define interactions and animations between variants within a component set.
- Instances become interactive immediately in prototype mode.
- Component-level interactions reduce the size and complexity of larger prototypes.
- They are particularly useful for demonstrating microinteractions.
Nesting Components for More Complex Behavior
- Interactive components can be nested inside one another.
- Nested components allow elements such as list items to contain their own built-in interactions.
- This reduces the number of prototype links required between component variants.
- The approach makes complex interfaces easier to maintain and reuse.
Applying the Techniques to a Mobile Prototype
- The first week concludes by combining Smart Animate, matching layers, interactive components, and nesting.
- These techniques are used to build a mobile prototype with interactive bottom navigation.
- The challenge progresses from foundational transitions to increasingly complex, component-based interactions.
- Figma Community files accompany the daily challenges so designers can follow along or create their own version.
The practical recommendation is to learn prototyping incrementally: start with Smart Animate, preserve layer structure carefully, then introduce interactive and nested components to create sophisticated interfaces with fewer connections and more reusable behavior.