Kotlin

30 posts

airbnb2 min readCurated summary

GraphQL Data Mocking at Scale with LLMs and @generateMock

Airbnb’s `@generateMock` directive combines GraphQL schemas, product context, design references, and LLMs to generate realistic, type-safe mock data automatically. Integrated into the existing Niobe code-generation workflow, it reduces manual mock maintenance and helps client engineers prototype and test features before backend implementation is complete. ## Challenges with GraphQL Mocking - Manually creating large JSON responses or schema-generated objects is tedious and error-prone. - Client engineers often hardcode data or modify networking logic when the server is not yet ready, slowing frontend development. - Handwritten mocks drift out of sync as queries and schemas evolve. - Random generators and field-level resolvers lack the domain knowledge needed for convincing, meaningful data. ## Airbnb’s Goals - Eliminate hand-written mock data and ongoing maintenance. - Generate realistic data suitable for demos, snapshots, and tests. - Keep engineers in their normal local development workflow without requiring separate tools or repositories. ## The `@generateMock` Directive - Engineers can add `@generateMock` to GraphQL operations, fragments, or fields. - Optional arguments customize the generated data: - `id` identifies a mock and names generated helper functions. - `hints` provide instructions such as destinations, content, or desired density. - `designURL` links to a design mockup so generated names, addresses, and other values better match the intended UI. - The directive can be repeated with different arguments to create multiple mock variations. ## Integration with Niobe - After adding or changing `@generateMock` in a `.graphql` file, engineers run Niobe just as they would for ordinary GraphQL code generation. - Niobe generates: - JSON files containing the mock responses. - TypeScript, Kotlin, or Swift helpers for consuming the mocks. - Generated functions return instantiated, type-safe model objects for demo apps, snapshot tests, and unit tests. - Engineers can edit the generated JSON manually; Niobe preserves those changes during later generation runs. ## Context Used by the LLM Niobe supplies the LLM with information needed to create realistic results: - The mocked operations, fragments, fields, and their dependencies. - The relevant subset of the GraphQL schema and inline documentation. - Only schema types and fields needed to resolve the query, avoiding unnecessary context-window usage. - A snapshot image of the design referenced by `designURL`, generated through Airbnb’s internal design-document API.

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Code Quality Improvement Techniques Part (opens in new tab)

Designing objects that require a specific initialization sequence often leads to fragile code and runtime exceptions. When a class demands that a method like `prepare()` be called before its primary functionality becomes available, it places the burden of safety on the consumer rather than the structure of the code itself. To improve reliability, developers should aim to create "unbreakable" interfaces where an instance is either ready for use upon creation or restricted by the type system from being used incorrectly. ### Problems with "Broken" Constructors * Classes that allow instantiation in an "unprepared" state rely on documentation or developer memory to avoid `IllegalStateException` errors. * When an object is passed across different layers of an application, it becomes difficult to track whether the required setup logic has been executed. * Relying on runtime checks to verify internal state increases the surface area for bugs that only appear during specific execution paths. ### Immediate Initialization and Factory Patterns * The most direct solution is to move initialization logic into the `init` block, allowing properties to be defined as read-only (`val`). * Because constructors have limitations—such as the inability to use `suspend` functions or handle complex side effects—a private constructor combined with a static factory method (e.g., `companion object` in Kotlin) is often preferred. * Using a factory method like `createInstance()` ensures that all necessary preparation logic is completed before a user ever receives the object instance. ### Lazy and Internal Preparation * If the initialization process is computationally expensive and might not be needed for every instance, "lazy" initialization can defer the cost until the first time a functional method is called. * In Kotlin, the `by lazy` delegate can be used to encapsulate preparation logic, ensuring it only runs once and remains thread-safe. * Alternatively, the class can handle preparation internally within its main methods, checking the initialization state automatically so the user does not have to manage it manually. ### Type-Safe State Transitions * For complex lifecycles, the type system can be used to enforce order by splitting the object into two distinct classes: one for the "unprepared" state and one for the "prepared" state. * The initial class contains only the `prepare()` method, which returns a new instance of the "Prepared" class upon completion. * This approach makes it a compile-time impossibility to call methods like `play()` on an object that hasn't been prepared, effectively eliminating a whole category of runtime errors. ### Recommendations When designing classes with internal states, prioritize structural safety by making it impossible to represent an invalid state. Use factory functions for complex setup logic and consider splitting classes into separate types if they have distinct "ready" and "not ready" phases to leverage the compiler for error prevention.

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Code Quality Improvement Techniques Part (opens in new tab)

When implementing resource management patterns similar to Kotlin's `use` or Java's try-with-resources, developers often face the challenge of handling exceptions that occur during both primary execution and resource cleanup. Simply wrapping these multiple failures in a custom exception container can inadvertently break the calling code's error-handling logic by masking the original exception type. To maintain code quality, developers should prioritize the primary execution exception and utilize the `addSuppressed` mechanism to preserve secondary errors without disrupting the expected flow. ### The Risks of Custom Exception Wrapping Creating a new exception class to consolidate multiple errors during resource management can lead to significant issues for the caller. * Wrapping an expected exception, such as an `IOException`, inside a custom `DisposableException` prevents specific `catch` blocks from identifying and handling the original error. * This pattern often results in unhandled exceptions or the loss of specific error context, especially when the wrapper is hidden inside utility functions. * While this approach aims to be "neat" by capturing all possible failures, it forces the caller to understand the internal wrapping logic of the utility rather than the business logic errors. ### Prioritizing Primary Logic over Cleanup When errors occur in both the main execution block and the cleanup (e.g., `dispose()` or `close()`), it is critical to determine which exception takes precedence. * The exception from the main execution block is typically the "primary" failure that reflects a business logic or IO error, whereas a cleanup failure is often secondary. * Throwing a cleanup exception while discarding the primary error makes debugging difficult, as the root cause of the initial failure is lost. * In a typical `try-finally` block, if the `finally` block throws an exception, it naturally suppresses any exception thrown in the `try` block unless handled manually. ### Implementing Better Suppression Logic A more robust implementation mimics the behavior of Kotlin’s `Closeable.use` by ensuring the most relevant error is thrown while keeping others accessible for debugging. * Instead of creating a wrapper class, use `Throwable.addSuppressed()` to attach the cleanup exception to the primary exception. * If only the primary block fails, throw that exception directly to satisfy the caller's `catch` requirements. * If both the primary block and the cleanup fail, throw the primary exception and add the cleanup exception as a suppressed error. * If only the cleanup fails, it is then appropriate to throw the cleanup exception as the standalone failure. ### Considerations for Checked and Unchecked Exceptions The impact of exception handling varies by language, particularly in Java where checked exceptions are enforced by the compiler. * Converting a checked exception into an unchecked `RuntimeException` inside a wrapper can cause the compiler to miss necessary error-handling requirements. * If exceptions have parent-child relationships, such as `IOException` and `Exception`, wrapping can cause a specific handler to be bypassed in favor of a more generic one. * It is generally recommended to only wrap checked exceptions in `RuntimeException` when the error is truly unrecoverable and the caller is not expected to handle it. When designing custom resource management utilities, always evaluate which exception is most critical for the caller to see. Prioritize the primary execution error and use suppression for auxiliary cleanup failures to ensure that your error-handling remains transparent and predictable for the rest of the application.

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Code Quality Improvement Techniques Part 19: Child Lock (opens in new tab)

The "child lock" technique focuses on improving code robustness by restricting the scope of what child classes can override in an inheritance hierarchy. By moving away from broad, overridable functions that rely on manual `super` calls, developers can prevent common implementation errors and ensure that core logic remains intact across all subclasses. This approach shifts the responsibility of maintaining the execution flow to the parent class, making the codebase more predictable and easier to maintain. ## Problems with Open Functions and Manual Super Calls Providing an `open` function in a parent class that requires child classes to call `super` creates several risks: * **Missing `super` calls:** If a developer forgets to call `super.bind()`, the essential logic in the parent class (such as updating headers or footers) is skipped, often leading to silent bugs that are difficult to track. * **Implicit requirements:** Relying on inline comments to tell developers they must override a function is brittle. If the method isn't `abstract`, the compiler cannot enforce that the child class implements necessary logic. * **Mismatched responsibilities:** When a single function handles both shared logic and specific implementations, the responsibility of the code becomes blurred, making it easier for child classes to introduce side effects or incorrect behavior. ## Implementing the "Child Lock" with Template Methods To resolve these issues, the post recommends a pattern often referred to as the Template Method pattern: * **Seal the execution flow:** Remove the `open` modifier from the primary entry point (e.g., the `bind` method). This prevents child classes from changing the overall sequence of operations. * **Separate concerns:** Move the customizable portion of the logic into a new `protected abstract` function. * **Enforced implementation:** Because the new function is `abstract`, the compiler forces every child class to provide an implementation, ensuring that specific logic is never accidentally omitted. * **Guaranteed execution:** The parent class calls the abstract method from within its non-overridable method, ensuring that shared logic (like UI updates) always runs regardless of how the child is implemented. ## Refining Overridability and Language Considerations Designing for inheritance requires careful control over how child classes interact with parent logic: * **Avoid "super" dependency:** Generally, if a child class must explicitly call a parent function to work correctly, the inheritance structure is too loose. Exceptions are usually limited to lifecycle methods like `onCreate` in Android or constructors/destructors. * **C++ Private Virtuals:** In C++, developers can use `private virtual` functions. These allow a parent class to define a rigid flow in a public method while still allowing subclasses to provide specific implementations for the private virtual components, even though the child cannot call those functions directly. To ensure long-term code quality, the range of overridability should be limited as much as possible. By narrowing the interface between parent and child classes, you create a more rigid "contract" that prevents accidental bugs and clarifies the intent of the code.

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Code Quality Improvement Techniques Part 18 (opens in new tab)

Effective refactoring often fails when developers focus on the physical structure of code rather than its conceptual meaning. When nested loops for paged data are extracted into separate functions based solely on their technical boundaries, the resulting code can remain difficult to read and maintain. The article argues that true code quality is achieved by aligning function boundaries with logical units, such as abstracting data retrieval into sequences to flatten complex structures. ## Limitations of Naive Extraction - Traditional paged data processing often results in nested loops, where an outer `while` loop manages page indices and an inner `for` loop iterates through items in a chunk. - Simply extracting the inner loop into a private method like `saveMetadataInPage(page)` frequently fails to improve readability because it splits the conceptual task of "fetching all items" into two disconnected locations. - This "mechanical extraction" preserves the underlying implementation complexity, forcing the reader to track the state of pagination and loop conditions across multiple function calls. ## Refactoring Based on Conceptual Boundaries - A more effective approach identifies the high-level semantic units: "retrieving all items" and "processing each item." - In Kotlin, the pagination logic can be encapsulated within a `Sequence<Item>` using the `sequence` builder and `yieldAll` keywords. - By transforming the data source into a sequence, the consumer function can replace a nested loop with a single, clean `for` loop. - This abstraction allows the main business logic to focus on "what" is being done (saving metadata) while hiding the "how" (managing page indices and `hasNext` flags). ## Forest over Trees - When refactoring, developers should prioritize the "forest" (the relationship between operations) over the "trees" (individual functions). - This methodology is not limited to loops; it applies equally to nested conditional branches and complex data structures. - The goal should always be to ensure that the code reflects the meaning of the task, which often requires restructuring the data flow rather than just splitting existing blocks of code.

airbnb4 min readCurated summary

Migrating Airbnb’s JVM Monorepo to Bazel

Airbnb migrated its tens-of-millions-of-lines JVM monorepo from Gradle to Bazel over 4.5 years, achieving faster builds, testing, IntelliJ syncs, and development deployments. The move was driven by Bazel’s scalable remote execution, hermetic builds, and ability to provide shared infrastructure across Airbnb’s language-specific repositories. A gradual rollout, extensive automation, and close collaboration with service teams were central to making the migration successful. ## Results of the Migration - Build CSAT increased from 38% to 68%. - Local build and test times became 3–5 times faster. - IntelliJ syncs became 2–3 times faster. - Development-environment deployments became 2–3 times faster. ## Why Airbnb Chose Bazel ### Faster Builds Through Remote Execution - Large Gradle builds frequently took more than 20 minutes locally, while pre-merge CI builds had a p90 of 35 minutes. - Gradle had already been optimized with powerful machines and build sharding, but sharding caused underutilization and duplicated shared work. - Bazel’s cacheable actions and remote build execution enabled thousands of actions to run in parallel on short-lived workers. - “Build without the Bytes” reduced the amount of build output developers needed to download. - Bazel analysis runs in parallel, unlike the often single-threaded configuration phase of large Gradle projects. - Remote execution also improved local build performance, not just CI performance. ### More Reliable and Reproducible Builds - Gradle tasks could access the entire filesystem, creating accidental dependencies and race conditions. - Bazel sandboxes expose only declared inputs to each action, preventing undeclared files from affecting builds. - Bazel’s remote execution runs actions in identical containers with strict resource limits. - Using remote execution for both local and CI builds reduced differences between developer and CI environments. ### A Shared Build Infrastructure Layer Because Airbnb’s web, iOS, Python, Go, and JVM repositories all use Bazel, the company could standardize infrastructure for: - Remote caching - Remote build execution - Affected-target calculation - Build Event Protocol instrumentation and logging ## Starting with a Proof of Concept - Airbnb first migrated Viaduct, a large GraphQL monolith platform. - Viaduct was selected because it was complex, had slow builds, affected roughly 300 product engineers monthly, and had an infrastructure team willing to collaborate. - Bazel and Gradle initially coexisted, allowing developers to choose either system. - The team ported Viaduct’s build logic and created an automated Bazel build-file generator because the Gradle dependency graph continued to change. - Although Bazel was initially 2–4 times faster locally, developers did not adopt it immediately. - The team spent several additional months fixing missing integrations and bugs before Viaduct engineers voluntarily switched. ## Scaling Across the JVM Monorepo - Airbnb expanded breadth-first, aiming to make the entire repository compile and test under Bazel. - Gradle and Bazel continued to coexist during the migration. - This allowed developers to use Bazel locally while deployments still relied on Gradle. - Gradle provided a fallback when Bazel infrastructure, such as remote caching or execution, experienced incidents. - Maintaining two build graphs was costly, so Airbnb invested heavily in automation rather than requiring developers to maintain Bazel files manually. ## Automated Build-File Generation - The generator was inspired by Gazelle but was built internally to meet stricter performance requirements and handle dependency cycles. - It parses Java, Kotlin, and Scala source files to identify packages, imports, and symbol declarations. - These relationships are used to construct a file-level dependency graph. - Since generation ran on every commit before merging, Airbnb added external caching to keep it fast. - CI publishes a cached repository index for each mainline commit, allowing the generator to rescan only directories changed since that commit. Airbnb’s experience suggests that a large build-system migration is most effective when introduced incrementally: prove the benefits on a representative service, automate maintenance, preserve a fallback during rollout, and address developer workflow issues before expanding across the organization.

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Code Quality Improvement Techniques Part (opens in new tab)

The builder pattern is frequently overused in modern development, often leading to code that is less robust than it appears. While it provides a fluent API, it frequently moves the detection of missing mandatory fields from compile-time to runtime, creating a "house of sand" that can collapse unexpectedly. By prioritizing constructors and factory functions, developers can leverage the compiler to ensure data integrity and build more stable applications. ### Limitations of the Standard Builder Pattern * In a typical builder implementation, mandatory fields are often initialized as nullable types and checked for nullity only when the `.build()` method is called. * This reliance on runtime checks like `checkNotNull` means that a developer might forget to set a required property, leading to an `IllegalStateException` during execution rather than a compiler error. * Unless the platform or a specific library (like an ORM) requires it, the boilerplate of a builder often hides these structural weaknesses without providing significant benefits. ### Strengthening Foundations with Constructors and Defaults * Using a class constructor or a factory function is often the simplest and most effective way to prevent bugs related to missing data. * In languages like Kotlin, the need for builders is further reduced by the availability of default parameters and named arguments, allowing for concise instantiation even with many optional fields. * If a builder must be used, mandatory arguments should be required in the builder's own constructor (e.g., `Builder(userName, emailAddress)`) to ensure the object is never in an invalid state. ### Managing Creation State and Pipelines * Developers sometimes pass a builder as an "out parameter" to other functions to populate data, which can obscure the flow of data and reduce readability. * A better approach is to use functions that return specific values, which are then passed into a final constructor, keeping the logic functional and transparent. * For complex, multi-stage creation logic, defining distinct types for each stage—such as moving from a `UserAccountModel` to a `UserProfileViewComponent`—can ensure that only valid, fully-formed data moves through the pipeline. ### Appropriate Use of Terminal Operations * The builder-like syntax is highly effective when implementing "terminal operations," where various transformations are applied in an arbitrary order before a final execution. * This pattern is particularly useful in image processing or UI styling (e.g., `.crop().fitIn().colorFilter()`), where it serves as a more readable alternative to deeply nested decorator patterns. * In these specific cases, the pattern facilitates a clear sequence of operations while maintaining a "last step" (like `.createBitmap()`) that signals the end of the configuration phase. Prioritize the use of constructors and factory functions to catch as many errors as possible during compilation. Reserve the builder pattern for scenarios involving complex terminal operations or when dealing with restrictive library requirements that demand a specific instantiation style.

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Code Quality Improvement Techniques Part 1 (opens in new tab)

The Null Object Pattern is a design technique that replaces null values with objects representing "empty" or "invalid" states to simplify code and provide functional fallbacks. While it effectively streamlines logic for collections and general data flows, using it when error conditions must be explicitly distinguished can lead to hidden bugs and reduced type safety. Developers should generally prefer statically verified types, such as Optionals or language-native nullable types, unless the error case can be seamlessly integrated into the happy-path logic. ### Benefits of the Null Object Pattern * **Code Simplification:** By returning an empty list or a "null object" instead of a literal `null`, callers can avoid repetitive null-check boilerplate. * **Functional Continuity:** It allows for uninterrupted processing in functional chains, such as using `.asSequence().map().forEach()`, because the "empty" object still satisfies the required interface. * **Fallback Provisioning:** The pattern is useful for converting errors into safe fallback values, such as displaying an "Unknown User" profile image rather than crashing or requiring complex conditional UI logic. ### Risks of Silent Failures and Logic Errors * **Bypassing Compiler Safety:** Unlike nullable types in Kotlin or Swift, which force developers to handle the `null` case, a custom null object (e.g., `UserModel.INVALID`) allows code to compile even if the developer forgets to check the object's validity. * **Identity vs. Equivalence:** Implementing the pattern requires caution regarding how the object is compared. If a null object is checked via reference identity (`==`) but the class lacks a proper `equals` implementation, new instances with the same "empty" values may not be recognized as invalid. * **Debugging Difficulty:** When a null object is used inappropriately, the program may continue to run with dummy data. This makes bugs harder to detect compared to a runtime error or a compile-time type mismatch. ### Best Practices for Type Safeness * **Prefer Static Verification:** When boundary conditions or errors must be handled differently than the "happy path," use `Optional`, `Maybe`, or native nullable types to ensure the compiler enforces error handling. * **Criteria for Use:** Reserve the Null Object Pattern for cases where the error logic is identical to the normal logic, or when multiple "empty" candidates exist that cannot be easily resolved through static typing. * **Runtime Errors as a Tool:** In dynamic or non-nullable contexts, a runtime error is often preferable to silent execution with an invalid object, as it provides a clear signal that an unexpected state has been reached. ### Recommendation To maintain high code quality, utilize the Null Object Pattern primarily for collections and UI fallbacks. For core business logic where the presence of data is critical, rely on type-safe mechanisms that force explicit handling of missing values, thereby preventing invalid states from propagating silently through the system.

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Code Quality Improvement Techniques Part 1 (opens in new tab)

Effective naming in software development should prioritize the perspective of the code's consumer over the visual consistency of class declarations. By following natural grammatical structures, developers can reduce ambiguity and ensure that the purpose of a class or variable is immediately clear regardless of context. Ultimately, clear communication through grammar is more valuable for long-term maintenance than aesthetic symmetry in the codebase. ### Prefixing vs. Postfixing for Class Names When splitting a large class like `SettingRepository` into specific modules (e.g., Account, Security, or Language), the choice of where to place the modifier significantly impacts readability. * Postfixing modifiers (e.g., `SettingRepositorySecurity`) might look organized in a file directory, but it creates grammatical confusion when the class is used in isolation. * A developer encountering `SettingRepositorySecurity` in a constructor might misinterpret it as a "security module belonging to the SettingRepository" rather than a repository specifically for security settings. * Prefixing the modifier (e.g., `SecuritySettingRepository`) follows standard English grammar, clearly identifying the object as a specific type of repository and reducing the cognitive load for the reader. ### Handling Multiple Modifiers and the "Sandwich" Effect In cases where a single prefix is insufficient, such as defining the "height of a send button in portrait mode," naming becomes more complex. * Using only prefixes (e.g., `portraitSendButtonHeight`) can be ambiguous, potentially being read as the "height of a button used to send a portrait." * To resolve this, developers can use a "modifier sandwich" by moving some details to the end using prepositions like "for," "of," or "in" (e.g., `sendButtonHeightForPortrait`). * While prepositions are helpful for variables, they should generally be avoided in class or struct names to ensure that instance names derived from the type remain concise. * Developers should also defer to platform-specific conventions; for example, Java and Kotlin often omit prepositions in standard APIs, such as using `currentTimeMillis` instead of `currentTimeInMillis`. When naming any component, favor the clarity of the person reading the implementation over the convenience of the person writing the definition. Prioritizing grammatical correctness ensures that the intent of the code remains obvious even when a developer is looking at a single line of code.

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Code Quality Improvement Techniques Part (opens in new tab)

Applying the Single Responsibility Principle is a fundamental practice for maintaining high code quality, but over-fragmenting logic can inadvertently lead to architectural complexity. While splitting classes aims to increase cohesion, it can also scatter business constraints and force callers to manage an overwhelming number of dependencies. This post explores the "responsibility of assigning responsibility," arguing that sometimes maintaining a slightly larger, consolidated class is preferable to creating fragmented "Ravioli code." ### Initial Implementation and the Refactoring Drive The scenario involves a dynamic "Launch Button" that can fire rockets, fireworks, or products depending on its mode. * The initial design used a single `LaunchButtonBinder` that held references to all possible `Launcher` types and an internal enum to select the active one. * To strictly follow the Single Responsibility Principle, developers often attempt to split this into two parts: a binder for the button logic and a selector for choosing the mode. * The refactored approach utilized a `LaunchBinderSelector` to manage multiple `LaunchButtonBinder` instances, using an `isEnabled` flag to toggle which logic was active. ### The Problem of Scattered Constraints and State While the refactored classes are individually simpler, the overall system becomes harder to reason about due to fragmented logic. * **Verification Difficulty:** In the original code, the constraint that "only one thing launches at a time" was obvious in a single file; in the refactored version, a developer must trace multiple classes and loops to verify this behavior. * **State Redundancy:** Adding an `isEnabled` property to binders creates a risk of state synchronization issues between the selector’s current mode and the binders' internal flags. * **Information Hiding Trade-offs:** Attempting to hide implementation details often forces the caller to resolve all dependencies (binders, buttons, and launchers) manually, which can turn the caller into a bloated "God class." ### Avoiding "Ravioli Code" Through Balanced Design The pursuit of granular responsibilities can lead to "Ravioli code," where the system consists of many small, independent components but lacks a clear, cohesive structure. * The original implementation’s advantage was that it encapsulated all logic related to the launch button's constraints in one place. * When deciding to split a class, developers must evaluate if the move improves the overall system or simply shifts the burden of complexity to the caller. * Effective design requires balancing individual class cohesion with the overhead of inter-module coupling and dependency management. When refactoring for code quality, prioritize the clarity of the overall system over the dogmatic pursuit of small classes. If splitting a class makes it harder to verify business constraints or complicates the caller's logic significantly, it may be better to keep those related responsibilities together.

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Code Quality Improvement Techniques Part (opens in new tab)

The "Clone Family" anti-pattern occurs when two parallel inheritance hierarchies—such as a data model tree and a provider tree—share an implicit relationship that is not enforced by the type system. This structure often leads to type-safety issues and requires risky downcasting to access specific data types, increasing the likelihood of runtime errors during code modifications. To resolve this, developers should replace rigid inheritance with composition or utilize parametric polymorphism to explicitly link related types. ## The Risks of Implicit Correspondence Maintaining two separate inheritance trees where individual subclasses are meant to correspond to one another creates several technical hurdles. * **Downcasting Requirements:** Because a base provider typically returns a base data model type, developers must manually cast the result to a specific subclass (e.g., `as FooDataModel`), which bypasses compiler safety. * **Lack of Type Enforcement:** The constraint that a specific provider always returns a specific model is purely implicit; the compiler cannot prevent a provider from returning the wrong model type. * **Fragile Architecture:** As the system grows, ensuring that "Provider A" always maps to "Model A" becomes difficult to audit, leading to potential bugs when new developers join the project or when the hierarchy is extended. ## Substituting Inheritance with Composition When the primary goal of inheritance is simply to share common logic, such as fetching raw data, using composition or aggregation is often a superior alternative. * **Logic Extraction:** Shared functionality can be moved into a standalone class, such as an `OriginalDataProvider`, which is then held as a private property within specific provider classes. * **Direct Type Returns:** By removing the shared parent class, each provider can explicitly return its specific data model type without needing a common interface. * **Decoupling:** This approach eliminates the "Clone Family" entirely by removing the need for parallel trees, resulting in cleaner and more modular code. ## Leveraging Parametric Polymorphism In scenarios where a common parent class is necessary—for example, to manage a collection of providers within a shared lifecycle—generics can be used to bridge the two hierarchies safely. * **Generic Type Parameters:** By defining the parent as `ParentProvider<T>`, the base class can use a type parameter for its return values rather than a generic base model. * **Subclass Specification:** Each implementation (e.g., `FooProvider : ParentProvider<FooDataModel>`) explicitly defines its return type, allowing the compiler to enforce the relationship. * **Flexible Constraints:** Developers can still utilize type bounds, such as `ParentProvider<T : CommonDataModel>`, to ensure that the generics adhere to a specific interface while maintaining type safety for callers. When designing data providers and models, avoid creating parallel structures that rely on implicit assumptions. Prioritize composition to simplify the architecture, or use generics if inheritance is required, ensuring that the relationships between classes remain explicit and verifiable by the compiler.

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Code Quality Improvement Techniques Part (opens in new tab)

The "Set Discount" technique improves code quality by grouping related mutable properties into a single state object rather than allowing them to be updated individually. By restricting state changes through a controlled interface, developers can prevent inconsistent configurations and simplify the lifecycle management of complex classes. This approach ensures that dependent values are updated atomically, significantly reducing bugs caused by race conditions or stale data. ### The Risks of Fragmented Mutability When a class exposes multiple independent mutable properties, such as `isActive`, `minImportanceToRecord`, and `dataCountPerSampling`, it creates several maintenance challenges: * **Order Dependency:** Developers might accidentally set `isActive` to true before updating the configuration properties, causing the system to briefly run with stale or incorrect settings. * **Inconsistent Logic:** Internal state resets (like clearing a counter) may be tied to one property but forgotten when another related property changes, leading to unpredictable behavior. * **Concurrency Issues:** Even in single-threaded environments, asynchronous updates to individual properties can create race conditions that are difficult to debug. ### Consolidating State with SamplingPolicy To resolve these issues, the post recommends refactoring individual properties into a dedicated configuration class and using a single reference to manage the state: * **Atomic Updates:** By wrapping configuration values into a `SamplingPolicy` class, the system ensures that the minimum importance level and sampling interval are always updated together. * **Representing "Inactive" with Nulls:** Instead of a separate boolean flag, the `policy` property can be made nullable. An `inactive` state is naturally represented by `null`, making it impossible to "activate" the recorder without providing a valid policy. * **Explicit Lifecycle Methods:** Replacing property setters with methods like `startRecording()` and `finishRecording()` forces a clear transition of state and ensures that counters are reset consistently every time a new session begins. ### Advantages of Restricting State Transitions Moving from individual property mutation to a consolidated interface offers several technical benefits: * **Guaranteed Consistency:** It eliminates the possibility of "half-configured" states because the policy is replaced as a whole. * **Simplified Thread Safety:** If the class needs to be thread-safe, developers only need to synchronize a single reference update rather than coordinating multiple volatile variables. * **Improved Readability:** The intent of the code becomes clearer to future maintainers because the valid combinations of state are explicitly defined by the API. When designing components where properties are interdependent or must change simultaneously, you should avoid providing public setters for every field. Instead, provide a focused interface that limits updates to valid combinations, ensuring the object remains in a predictable state throughout its lifecycle.

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Code Quality Improvement Techniques Part (opens in new tab)

Effective code design often involves shifting the responsibility of state verification from the caller to the receiving object. By internalizing "if-checks" within the function that performs the action, developers can reduce boilerplate, prevent bugs caused by missing preconditions, and simplify state transitions. This encapsulation ensures that objects maintain their own integrity while providing a cleaner, more intuitive API for the rest of the system. ### Internalizing State Verification * Instead of the caller using a pattern like `if (!receiver.isState()) { receiver.doAction() }`, the check should be moved inside the `doAction` method. * Moving the check inside the function prevents bugs that occur when a caller forgets to verify the state, which could otherwise lead to crashes or invalid data transitions. * This approach hides internal state details from the caller, simplifying the object's interface and focusing on the desired outcome rather than the prerequisite checks. * If "doing nothing" when a condition isn't met is non-obvious, developers should use descriptive naming (e.g., `markAsFriendIfNotYet`) or clear documentation to signal this behavior. ### Leveraging Return Values for Conditional Logic * When a caller needs to trigger a secondary effect—such as showing a UI popup—only if an action was successful, it is better to return a status value (like a `Boolean`) rather than using higher-order functions. * Passing callbacks like `onSucceeded` into a use case can create unnecessary dependency cycles and makes it difficult for the caller to discern if the execution is synchronous or asynchronous. * Returning a `Boolean` to indicate if a state change actually occurred allows the caller to handle side effects cleanly and sequentially. * To ensure the caller doesn't ignore these results, developers can use documentation or specific compiler annotations to force the verification of the returned value. To improve overall code quality, prioritize "telling" an object what to do rather than "asking" about its state and then acting. Centralizing state logic within the receiver not only makes the code more robust against future changes but also makes the intent of the calling code much easier to follow.

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Code Quality Improvement Techniques Part 1 (opens in new tab)

Maintaining a clear separation of concerns between software layers requires avoiding implicit dependencies where one layer relies on the specific implementation details of another. When different components share "hidden" knowledge—such as a repository fetching extra data specifically to trigger a UI state—the code becomes fragile and difficult to maintain. By passing explicit information through data models, developers can decouple these layers and ensure that changes in one do not inadvertently break the other. ### The Risks of Implicit Layer Dependency When layers share implicit logic, such as a repository layer knowing the specific display requirements of the UI, the architecture becomes tightly coupled and prone to bugs. * In the initial example, the repository fetches `MAX + 1` items specifically because the UI needs to display a "+" sign if more items exist. * This creates a dependency where the UI logic for displaying counts relies entirely on the repository's internal fetching behavior. * Code comments that explain one layer's behavior in the context of another (e.g., `// +1 is for the UI`) are a "code smell" indicating that responsibilities are poorly defined. ### Decoupling Through Explicit State The most effective way to separate these concerns is to modify the data model to carry explicit state information, removing the need for "magic numbers" or leaked logic. * By adding a boolean property like `hasMoreItems` to the `StoredItems` model, the repository can explicitly communicate the existence of additional data. * The repository handles the logic of fetching `limit + 1`, determining the boolean state, and then truncating the list to the correct size before passing it up. * The UI layer becomes "dumb" and only reacts to the provided data; it no longer needs to know about the `MAX_COUNT` constant or the repository's fetching strategy to determine its display state. ### Strategic Placement of Logic and Constants Determining where constants like `ITEM_LIST_MAX_COUNT` should reside is a key architectural decision that impacts code reuse and clarity. * **Business Logic Layer:** Placing such constants in a dedicated Domain or Use Case layer is often the best approach for maintaining a clean architecture. * **Model Classes:** If a separate logic layer is too complex for the project scale, the constant can be housed within the model class (e.g., using a companion object in Kotlin). * **Dependency Direction:** Developers must ensure that functional logic does not leak into generic data models, as this can create confusing dependencies where a general-purpose model becomes tied to a specific feature's algorithm. Effective software design relies on components maintaining a "proper distance" from one another. To improve code quality, favor explicit flags and clear data contracts over implicit assumptions about how different layers of the stack will interact.

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Why Are We So Afraid Of Code As A Commodity? | Figma Blog

AI may commoditize code production, including language translation and design-to-code workflows, but that does not eliminate the need for engineers. The article argues that engineering’s lasting value lies in identifying the right problems, understanding users and constraints, and designing elegant, maintainable systems. AI should therefore be viewed less as a threat and more as a tool that expands creativity and shifts engineers toward higher-level decision-making. ## Code Generation Is Not the Same as Engineering - AI can increasingly: - Translate between programming languages, such as Python and C++. - Generate code more efficiently. - Convert designs into implementations using frameworks such as React, TypeScript, Kotlin, and Jetpack. - Design-to-code is comparable to translating between programming languages because modern design tools already represent designs in structured, code-like forms. - Producing code is only one part of engineering. Engineers must also: - Decide which problems are worth solving. - Choose appropriate solutions. - Create abstractions for reasoning about complex systems. - Balance correctness, simplicity, context, and constraints. - Framework-specific expertise becomes less valuable over time than first-principles reasoning about the common ideas underlying different platforms. ## The Art and Creativity of Engineering - AI is expected to automate rote work, potentially freeing engineers to focus on more creative activities. - There are often many viable ways to build a system; AI may expose additional approaches that engineers would not have considered. - Engineers remain responsible for evaluating tradeoffs among those options. - Technical implementation is presented as a creative discipline in which constraints can inspire better solutions and product decisions. ## Embracing Shifts in Engineering Roles - Engineering work begins before coding: - Teams discuss user needs. - They triage problems. - They align on what to build and how to approach it. - As AI handles more low-level implementation, coding will represent a smaller portion of an engineer’s responsibilities. - Engineers will spend more time prioritizing, aligning teams, interpreting context, and making product and system-level decisions. - The abstraction level of software development is rising as AI takes responsibility for increasingly lower-level parts of the technology stack. ## What AI Will Not Commoditize - AI still struggles to fully understand: - What users actually need. - The context surrounding a problem. - Conflicting constraints and product priorities. - How to compose intuitive, maintainable systems. - Engineers will continue to add value by reasoning from first principles and solving technical challenges from the ground up. - The central question is not whether AI automates design-to-code, but how engineers use that automation to work faster and explore better solutions. The practical recommendation is to embrace AI for repetitive implementation work while developing the higher-level skills that remain difficult to automate: problem selection, user understanding, system design, tradeoff analysis, and creative technical reasoning.

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